Xbox Cloud Gaming – All we know so far3 minute read

September 2020 will dawn the release of Xbox Cloud Gaming (formerly Microsoft xCloud). Here is everything we know so far.

Xbox Cloud Gaming (XCG), which was previously dubbed xCloud, has been in a testing phase for a year. There has been a Beta testing stage on the existing Xbox Game Pass Ultimate and a small testing stage on the iOS operating system – which ultimately has now been denied by Apple. But as time draws closer to the September 2020 release people are starting to wonder how they can get their hands on this streaming technology.

What will be the price of XCG?

Up until now there have been several ways to experience XCG. There was a preview, of which if signed up to meant you could keep using XCG for free until launch. Also, as of August 11th, Xbox Game Pass Ultimate subscribers were given access to a Beta. But the true pricing will hit when September 15th arrives. XCG will be an integrated part of the Xbox Game Pass Ultimate subscription – meaning £11 a month here in the UK or $15 a month in the US. If you already have this subscription then you don’t need to do anything further – your Game Pass Ultimate subscription will include Xbox Gold, Xbox Game Pass and XCG all inclusive.

Like Xbox Game Pass Ultimate – there will be a similar initial subscription offer of $1 for the first month, so it is a fantastic way to try out this package for pocket change.

Is XCG touch-screen enabled?

The short answer is yes, but not on all games. Currently only Gears of War 5 and Hellblade: Senua’s Sacrifice will support touch screen. For all other titles you will need a controller. All Xbox compatible controllers will be supported as long as they are wireless. We are sure there will be a move to make more games available to play on a touch-screen after launch, if not before.

Are there any minimum system requirements?

The unfortunate dynamic with cloud-based gaming is that it is heavily dependant on the bandwidth of the connection, more-so than the specifications of the device.

iOS specifications are now irrelevant due to Apple denying the addition of XCG into their Apple App Store, but Android phones will need Marshmallow, or Android 6, or better to run XCG. A Bluetooth connection of version 4 or later is also required to connect the Xbox compatible wireless controller.

In regards to bandwidth a 5Ghz Wi-fi channel is a requirement, which didn’t come as a suprise, and you will need a minimum of 10Gbps. Microsoft, however, are reluctant to give details of playing experiences across different bandwidths and connections – something that we may know more about after the launch of XCG.

How much are the games compared to the likes of Google Stadia?

Unlike Google Stadia – which requires a subscription, and then $30 – $60 per game, XCG does not require you to purchase any games. Games that are within the Xbox Game Pass library will be streamable for free. There will be over 100 titles available at launch, with 30 already announced. these include:

  • Destiny 2
  • Halo 5: Guardians
  • Hellblade: Senua’s Sacrifice
  • Minecraft Dungeons
  • The Outer Worlds
  • Ori and the Will of the Wisps
  • Sunset Overdrive

Microsoft Cloud Gaming launches 15th September.

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