Super Mario Bros. 19851 minute read

Inducted 2020

Shigeru Miyamoto, Nintendo EAD, Nintendo

Super Mario Bros. is generally accredited with being one of the greatest games of all time. It has sold more than 40 million copies and is credited, alongside the Nintendo Entertainment System as one of the key factors that helped revive the video game industry after the 1983 crash. The game not only re-popularised video games, but also started a long running game franchise, an animated television series as well as a feature film.

The game was created in tandem with The Legend of Zelda and upon release they shared some of the same sprites (for example the fire bars in the Mariocastle levels appear as objects in Zelda). The game was initially designed around a small version of Mario with the intention to change the sprite size near the end of the development stages. However the team, led by Shigeru Miyamoto, decided it would be more fun to let the size-change occur with a power-up. The mushroom power-up was born, from the influence of Japanese folktales.

Did you know?

The entire Super Mario Bros. game for the original Nintendo Entertainment System was only 31 KB (kilobytes) of data. The game sold over 40.23 million units making it the best selling game of all time, until 2006 when Wii Sports broke the record due to being bundled with Nintendo Wii consoles.